Chapter three was able broaden my view on what it means to
create form. From previous
experience I have learned how to create works on and off a grid, but this
chapter showed me that there are so many more possibilities.
The chapter starts out with the idea of sprinting, which is
a technique to help the designer break out of the normal routine and come up
with new ideas set within a certain time limit. It mentions that over time “each concept becomes less precious
and easier to explore, and then discard” (114). So often as a designer I become attached to my work because
of the time I have spent thinking and pursuing it, even if it may not produce
the best result. Sprinting allows
for a lot of ideas to be produced in a short amount of time, and produces many
more possibilities.
What I really enjoyed about this chapter is that it gave
options that didn't even include sitting at a computer. In the “Unconventional Tools” section
it is discussed that there are times when it is necessary to take a step back
from your computer and work with different kinds of material. Mixing up the medium and setting allows
for new creative ideas to come about.
There has been too many times where I have been sitting at the computer
with no creative interest in my work.
After reading all about the different ways unconventional tools could be
used I read the case study on the toilet paper stencils and was very impressed. Taking a step back from the computer
and creating something on unordinary material yielded amazing results that
would not have produced the same results of created digitally.
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